Friday, September 7, 2012

What Products Should I Buy?!

Hello everyone! Ever had that feeling where you want to buy all the packs behind the shelf? All the decks, all the tins? Today, I will be talking about what type of product that a player should invest in. This may be biased, but there is a solid amount of truth behind it. I'm always an advocate of knowing what you get and not take the chance at some unknown kind of product. Compared to your work environment and your hobby, I think money investment in a hobby is more important because you don't want to use more than unnecessary money into something that may dwindle. So let's get started in smarter investment in the YGO products.

PRICE

Each product has it's monetary value. Each pack should be $4. Each deck should be $10. Each Gold Edition should be $20. Each Legendary Collection should be $20-30, depending on what you get. Etc. But if your locals has packs going for $5 or a funky range of prices, then there's some kind of issue. That's the time you try to figure out what's up with the store OR go some where else to find another store to buy your product. 

GUARANTEED

What cards are guaranteed in your product? Personally, I like buying product where my cards are 100% certain. For example, a Collector's Tin, I know that I get the cover card and the 5 extra super rares. No chance in those, and majority of the time, it's useful cards, not like booster packs where it's completely ratio'd by Konami. I'd rather be able to utilize those promos and also get a chance to pull some good cards out of the packs. Structure decks always gave the player 100% guarantee that you will get those 40 cards promised on the back of the box. Especially the new archetypes that are included in the box. Don't chance the 12% that you might pull one in a case ($700) of the newest set. It's not worth that much, in that case, just trade for it. 

YOU WANT TO PLAY IT

Don't just buy it for that one card, but for the entire deck/cards. Don't spend $700 on a case of YGO cards because you want that super awesome shiny card. Even this isn't very helpful as a lot of the "Good cards" are going to be super hard to pull, you may not even meet the number of cards for the deck that you would be building. But God willing, you can pull it off. 

MOVING THE PRODUCT

What do you do with the excess amount of cards? Go and use them as trades or get them out onto eBay. If you're too young, find stores that are willing to buy bulk cards and sell it to them. They are more than willing to buy 1000 commons for $10 or more depending on your local store or website. These places are much better than one person slowly trying to move all those Normal Monsters that aren't that good. (If a Frostosaurus can run it over, it's not worth it) 

OVERPOWERED!!!

You have to play the deck, or know of an overpowered card in there. That's gonna be hard unless you know the HUGE VAST and GROWING YGO card database. You'd have to know what cards people would use, what the current meta consists of, and how it would be game changing. An example would be Maxx "C". With Royal Oppression around, it wasn't necessary, but as soon as that disappeared, the demand for Maxx "C" increased. Why you may ask? It's because it gives your opponent the potential to OTK you the next turn, unless you OTK him with your special summons. 

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